Part #1: Learn How To Create A Nintendo WiiU From Scratch In Photoshop
The new Nintendo WiiU was recently revealed at the E3 gaming conference boasting new ways in which we play our games. Now you can create your very own WiiU in photoshop using this detailed tutorial. The tutorial itself is very “Layer Style” heavy so set a side a good two or three hours to complete it.
What We’ll Be Creating
Creating The WiiU Base
Create a new (Ctrl + N) document 1920 x 1290 pixels with any colored background. Select the “Rounded Rectangle Tool” (U) with a path type of “Shape Layers” and a radius of 200px.
Drag out a rectangle which near enough fills the canvas area.
To the WiiU base add the following layer styles.
The WiiU base should look something like this.
Were now going to create the base shadow, duplicate the WiiU base layer then drag the duplicated layer underneath the original layer. Right click the duplicated layer and select “Clear Layer Styles” from the fly out menu, once the styles have been cleared double click the vector mask and change the color to black #000000.
Once the color has been changed blur the shape by going to “Filter > Blur > Guassian Blur”, you will be asked to rasterize the layer so press okay when promoted to do so. Blur the shape by 4 pixels then move the shape down a couple of pixels until you have something like this.
Creating The Shoulder Buttons
Select the “Pen Tool” (P) then on a layer underneath the WiiU layer create a shape like the image below.
Once you have completed the shape duplicate the layer and go to “Edit > Transform > Flip Horizontal”. Move (V) the duplicated shape over to right side of the base shape. Once positioned add the following layer styles to both shoulder button layers.
The shoulder buttons should look something like this.
Creating The Camera
Select the “Rounded Rectangle Tool” (U) then in the middle of the WiiU at the top drag out a decent sized rectangle, once the rectangle has been added select the “Ellipse Tool” (U) and add an ellipse in the center of the rectangle.
To the rounded rectangle add the following layer styles.
To the ellipse add the following layer styles.
The rectangle and ellipse should look something like this.
We now need to build up the camera by repeatedly adding new circles inside of each other. Each new circle should be smaller than the last one, if you duplicate the circle layer then hold down shift and alt on the keyboard whilst in “Free Transform Mode” (Ctrl + T) then the circles will resize from the middle instead of from the anchor point in which you are dragging. Go ahead and create 3 more circles using the “Ellipse Tool” (U).
Add a “Color Overlay” to the “Circle #1” layer using the settings below.
To the “Circle #2” add the following layer styles.
Finally to the last circle add the following layer styles.
The camera lens should now be complete and look something like this.
Now select the “Pen Tool” (P) and make a diagonal selection across the camera rectangle. Make sure the path is on a new layer underneath the camera circle layers.
Once the path has been made, fill the path with white #ffffff and blur it by going to “Filter > Blur > Guassian Blur”. The blur amount should be around 4-5px. Once you have added the guassian blur the excess will need to be trimmed away to do this first “Load A Selection” around the camera rectangle layer “Layer > Load Selection” then go to “Select > Inverse” and hit the delete key. Finally set the opacity to around 15%.
Creating The Thumb Sticks
Select the “Ellipse Tool” (U) then on the left side of the WiiU base create 3 circles on top of each other, each circle needs to decrease in size.
The 3 circles will make up the thumbstick, to the biggest circle (Circle #1) add the following layer styles.
“Circle #1” should look something like this.
Now add the following layer styles to “Circle #2”.
“Circle #2” should look like this.
Finally to complete the thumbstick add the following layer styles to “Circle #3”.
Once the final circle is finished duplicate the 3 layers and move (V) them the duplicated layers over to the right side of the canvas.
Creating The Screen
Select the “Rounded Rectangle Tool” (U) with a radius of 10px. Drag out the screen in the middle of the WiiU base.
Once you’ve created the rectangle add the following layer styles.
You should have something like this.
Still with the “Rounded Rectangle Tool” (U) create yet another rectangle only this time make it slightly smaller than the first.
Now add the following layer styles to the second rectangle.
The screen should now be finished and look something like this.
Continue To Part2:
Due to the length of this tutorial unfortunetly it will be in 2 parts.
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